
4 LOM
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Posted - 2006.04.03 17:02:00 -
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Originally by: Nyxus Help for Stealth Bombers:
1 - FFS give the manticore more cap. It can't keep up with any group moving....anywhere.
2 - A bit more speed when cloaked would help. Since it can't warp when cloaked it needs to move faster to get away from ceptors seeking it.
3 - Please make it so that missiles don't "disapear" when you cloak. Uncloak->fire->recloak->move should work but right now if you fire from a decent distance then you have to sit out naked waiting for your missiles to impact.
4 - A covert ops cloak would make this ship a lot more usefull and not really overpower it.
5 - Please increase the damage and/or rof for Bombers. The natural prey for Stealth Bombers should be Battleships or Cruisers. Instead it's T1 frigs or unskilled nubs. Right now a group of interceptors does more damage, is harder to kill, and moves a helluva lot faster than a group of Stealth Bombers. Perhaps if you could make the cruises fired from stealth bombers ignore all but the base resists or something on a ship.
6 - Stealth Bombers are incredibly fragile, and don't move fast enough to use speed as a defense. Please give them T2 resists like a hac would have. They still won't have much, but right now they fold like a wet paper sac. Close range is suicide on any ship with drones out.
These are just some ideas, any of which I think would help Bombers out. Part of the problem is the interceptor class is too versatile. Anything a small group of stealth bombers can do, the same number of interceptors can do better, with more damage, better survivability, and more mobility. After extensive use of Stealth Bombers (and they are a LOT of fun in a group) the use of a covert ops cloak would not overpower them, but rather make them usefull in a group. Right now, they are fun for the pilot but an interceptor just outperforms them in every way.
PLEASE MAKE CLOAKS REMOVE YOU FROM LOCAL. THERE IS NO POINT IN BEING CLOAKED IF EVERYONE KNOWS THAT YOU ARE THERE.
I can't stress enough how important it is to do that.
Nyxus
1. OMG they need more cap. 12 warps to get from one gate to another is to much
2. Dont think it needs more speed when cloacked, bu i will take it.
3. Agreed.
4. Yes it would really help the ship, it is a covert ops ship is it not. (under that tab)
5. Switch them to citadel torpedos, make then do almost no damage to frigs/cruisers. This makes them a threat to large ships but all you need is some small ships to counter them.
6. (if you use my number 5 idea) you need to keep them paper thin, and slow. so they can be taken out easy.
7. Originally by: Nyxus PLEASE MAKE CLOAKS REMOVE YOU FROM LOCAL. THERE IS NO POINT IN BEING CLOAKED IF EVERYONE KNOWS THAT YOU ARE THERE.
I Think pilots should only show in local if they talk in local. I am not a pirate and it would probably benifit pirates, as well as anti pirate, and well it would benifite everyone, and disadvatange everyone. it is next to impossible to ambush anyone as it is. this change would make the covert ops ship extreamly valuable.
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